CHAR-VISUAL-FMagic #112
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area:characters
area:effects
area:icons
area:items
area:maps
area:network
area:npc
area:skills
area:spawns
area:ui
priority:p0
priority:p1
priority:p2
priority:p3
source:generated
type:catalog
type:excluded
type:implementation
type:triage
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lightshock/l2-unity-client#112
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05_character_visual_tasks.mdДанные строки:
Issue: CHAR-VISUAL-FMagicArchetype: FMagicRaw prefab: 1Anim clips: 85FBX: 80Runtime готов: нетТекущий статус: raw-only / not playable in current runtimeЧто сделать: Собрать/проверить Player, User, Pawn prefab, animator, clip states, colliders, materials, face/hair, gear compatibility, weapon animation sets, sounds.Комментарий аудита: Create Player/User/Pawn runtime containers from raw archetype; wire Animator/gear/face/hair/materials/sounds; hide from character UI until complete.Правила выполнения: